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Thread Statistics | Show CCP posts - 0 post(s) |
Marcus Tedric
Gallente Tedric Enterprises
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Posted - 2007.03.11 10:10:00 -
[1]
Just to add....
The Mining Drone Augmentor I does work and the effects stack.
2 on a Hulk and 3 on the Command BC make a nice addition with Mining Drone IIs.
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Marcus Tedric
Gallente Tedric Enterprises
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Posted - 2007.04.05 19:20:00 -
[2]
Originally by: Kellaen No stacking penalty?
Nice to know at any rate, I'll have to toss a couple on my covetors.
Nope - 10% each one - e.g. 555-556 Scordite per Mining Drone
Makes the Command ship rather useful still...
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Marcus Tedric
Gallente Tedric Enterprises
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Posted - 2007.04.07 09:10:00 -
[3]
Originally by: AvatarADV Doesn't each one of those reduce your CPU, though? That's fewer MLUs you can use... how does it average out?
If that's at me - yes the Drone Mining Augmentor does reduce CPU - but then my Command Drake has no Mining Lasers currently.
The Command ship takes care of the rats, salvages and runs Gang Mods.
The Mining drones are a complete bonus for quiet moments and so 3 x Mining Drone Augmentor rigs can be fitted. What would be really nice would be if the Mining Foreman Link - Drone Coordination were issued
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Marcus Tedric
Gallente Tedric Enterprises
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Posted - 2007.04.07 09:11:00 -
[4]
Originally by: Pwett I can only fit one mining drone upgrade on my Hulk while still fitting a full tank. I don't have MLU V or Drone Rigging V, but I'd rather the second slot be filled with some sort of resistance rig since I live in the land of Angels and they can throw any of the 4 damage types at me.
Agreed - but High Sec Hulks can have 2 x MLUs and 2 x Drone Augmentor rigs quite easily...
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Marcus Tedric
Gallente Tedric Enterprises
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Posted - 2007.04.07 09:15:00 -
[5]
Originally by: Michael Caldar Edited by: Michael Caldar on 07/04/2007 08:56:06 I'd love to know how u guys manage to get the Mining Foreman to drop the cycle time rather then do what it normally does - increase laser yield (as in "what it says on the tin" or in this case description). Got it to IV and am taking 1400-odd m3 per strip per cycle. But that, obviously, is not having any affect on ice mining. Is there any way to get the laser cycle time reduced? Unless it affects strips in a different way than "normal" lasers (yield for strips and cycle time for lasers)?
Just to clarify: a Hulk fitted with 3x Modulated Strip IIs and 2x MLUs - Mining Foreman skill increased strip output by 2% per level, had no effect on the cycle time though... Fitting 2x IHUs drops the cycle time by 5% per IHU (for Ice Harvesters) but the Mining Foreman does not do anything...
- The Mining Foreman skill increases yield - but does nothing for Ice Mining
- The Mining Director skill used with the Laser Optimization OR Ice Harvester Optimization Gang module reduces cycle time
- The Mining Foreman Mindlink increases the effect of both...
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